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E-raamat: Modeling Strategic Behavior: A Graduate Introduction To Game Theory And Mechanism Design

(Univ Of Pennsylvania, Usa & Australian National Univ, Australia)
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It is impossible to understand modern economics without knowledge of the basic tools of gametheory and mechanism design. This book provides a graduate-level introduction to the economic modeling of strategic behavior. The goal is to teach Economics doctoral students the tools of game theory and mechanism design that all economists should know.
Preface vii
Game Theory in Economics viii
1 Normal and Extensive Form Games
1(18)
1.1 Normal Form Games
1(7)
1.2 Iterated Deletion of Dominated Strategies
8(2)
1.3 Extensive Form Games
10(6)
1.3.1 The Reduced Normal Form
14(2)
1.4 Problems
16(3)
2 A First Look at Equilibrium
19(42)
2.1 Nash Equilibrium
19(6)
2.1.1 Why Study Nash Equilibrium?
23(2)
2.2 Credible Threats and Backward Induction
25(4)
2.2.1 Backward Induction and Iterated Weak Dominance
28(1)
2.3 Subgame Perfection
29(5)
2.4 Mixing
34(12)
2.4.1 Mixed Strategies and Security Levels
34(2)
2.4.2 Domination and Optimality
36(4)
2.4.3 Equilibrium in Mixed Strategies
40(4)
2.4.4 Behavior Strategies
44(2)
2.5 Dealing with Multiplicity
46(6)
2.5.1 Refinements
47(3)
2.5.2 Selection
50(2)
2.6 Problems
52(9)
3 Games with Nature
61(38)
3.1 An Introductory Example
61(1)
3.2 Purification
62(4)
3.3 Auctions and Related Games
66(14)
3.4 Games of Incomplete Information
80(5)
3.5 Higher Order Beliefs and Global Games
85(7)
3.6 Problems
92(7)
4 Nash Equilibrium: Existence and Foundations
99(22)
4.1 Existence
99(4)
4.2 Learning/Evolutionary Foundations
103(10)
4.2.1 Social Learning (Evolutionary Game Theory)
104(7)
4.2.2 Individual learning
111(2)
4.3 Problems
113(8)
5 Nash Equilibrium Refinements in Dynamic Games
121(24)
5.1 Sequential Rationality
121(7)
5.2 Perfect Bayesian Equilibrium
128(5)
5.3 Sequential Equilibrium
133(4)
5.4 Problems
137(8)
6 Signaling
145(22)
6.1 General Theory
145(4)
6.2 Job Market Signaling
149(9)
6.2.1 Full Information
150(1)
6.2.2 Incomplete Information
150(5)
6.2.3 Refining to Separation
155(1)
6.2.4 Continuum of Types
155(3)
6.3 Problems
158(9)
7 Repeated Games
167(52)
7.1 Perfect Monitoring
167(15)
7.1.1 The Stage Game
167(1)
7.1.2 The Repeated Game
167(4)
7.1.3 Subgame Perfection
171(2)
7.1.4 Automata
173(8)
7.1.5 Renegotiation-Proof Equilibria
181(1)
7.2 Short-Lived Players and Modeling Competitive Agents
182(6)
7.3 Applications
188(6)
7.3.1 Efficiency Wages I
188(3)
7.3.2 Collusion Under Demand Uncertainty
191(3)
7.4 Enforceability, Decomposability, and a Folk Theorem
194(6)
7.5 Imperfect Public Monitoring
200(8)
7.5.1 Efficiency Wages II
200(2)
7.5.2 Public Perfect Equilibria
202(1)
7.5.3 Automata
203(5)
7.6 Problems
208(11)
8 Topics in Dynamic Games
219(24)
8.1 Dynamic Games and Markov Perfect Equilibria
219(6)
8.2 Disappearance of Monopoly Power and the Coase Conjecture
225(5)
8.2.1 One and Two Period Example
225(2)
8.2.2 Infinite Horizon
227(3)
8.3 Reputations
230(7)
8.3.1 Two Periods
230(3)
8.3.2 Infinite Horizon
233(2)
8.3.3 Infinite Horizon with Behavioral Types
235(2)
8.4 Problems
237(6)
9 Bargaining
243(20)
9.1 Axiomatic Nash Bargaining
243(2)
9.1.1 The Axioms
243(1)
9.1.2 Nash's Theorem
244(1)
9.2 Rubinstein (1982) Bargaining
245(5)
9.2.1 The Stationary Equilibrium
247(1)
9.2.2 All Equilibria
247(2)
9.2.3 Impatience
249(1)
9.3 Outside Options
250(5)
9.3.1 Version I
250(2)
9.3.2 Version II
252(3)
9.4 Exogenous Risk of Breakdown
255(1)
9.5 Problems
256(7)
10 Introduction to Mechanism Design
263(16)
10.1 A Simple Screening Example
263(4)
10.2 A Less Simple Screening Example
267(5)
10.3 The Take-It-or-Leave-It Mechanism
272(1)
10.4 Implementation
273(3)
10.5 Problems
276(3)
11 Dominant Strategy Mechanism Design
279(12)
11.1 Social Choice and Arrow's Impossibility Theorem
279(3)
11.2 Dominant Strategy Implementation and the Gibbard-Satterthwaite Theorem
282(5)
11.3 Efficiency in Quasilinear Environments
287(2)
11.4 Problems
289(2)
12 Bayesian Mechanism Design
291(24)
12.1 The Bayesian Revelation Principle
291(2)
12.2 Efficiency in Quasilinear Environments
293(3)
12.3 Incomplete Information Bargaining
296(9)
12.3.1 The Impossibility of Ex Post Efficient Trade
296(4)
12.3.2 Maximizing Ex Ante Gains From Trade
300(5)
12.4 Independent Private Values Auctions
305(5)
12.5 Problems
310(5)
13 Principal Agency
315(14)
13.1 Introduction
315(1)
13.2 Observable Effort
315(2)
13.3 Unobservable Effort (Moral Hazard)
317(5)
13.4 Unobserved Cost of Effort (Adverse Selection)
322(2)
13.5 A Hybrid Model
324(4)
13.6 Problems
328(1)
14 Appendices
329(8)
14.1 Proof of Theorem 2.4.1
329(3)
14.2 Trembling Hand Perfection
332(3)
14.2.1 Existence and Characterization
332(2)
14.2.2 Extensive Form Trembling Hand Perfection
334(1)
14.3 Completion of Proof of Theorem 12.3.1
335(1)
14.4 Problems
336(1)
References 337(10)
Index 347