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E-raamat: More Playful User Interfaces: Interfaces that Invite Social and Physical Interaction

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This book covers the latest advances in playful user interfaces interfaces that invite social and physical interaction. These new developments include the use of audio, visual, tactile and physiological sensors to monitor, provide feedback and anticipate the behavior of human users. The decreasing cost of sensor and actuator technology makes it possible to integrate physical behavior information in human-computer interactions. This leads to many new entertainment and game applications that allow or require social and physical interaction in sensor- and actuator-equipped smart environments. The topics discussed include: human-nature interaction, human-animal interaction and the interaction with tangibles that are naturally integrated in our smart environments. Digitally supported remote audience participation in artistic or sport events is also discussed. One important theme that emerges throughout the book is the involvement of users in the digital-entertainment design process or even design and implementation of interactive entertainment by users themselves, including children doing so in educational settings.
More Playful User Interfaces: An Introduction
1(16)
Anton Nijholt
Part I Designing Interactions for and by Children
Hybrid Games: Designing Tangible Interfaces for Very Young Children and Children with Special Needs
17(32)
Eva Cerezo
Javier Marco
Sandra Baldassarri
The Power to Play When There is No Power
49(22)
Yoram Chisik
Monchu Chen
Jesus Ibanez
Responsive Make and Play: Youth Making Physically and Digitally Interactive and Wearable Game Controllers
71(26)
Gabriela T. Richard
Yasmin B. Kafai
Part II Designing Interactions with Nature, Animals, and Things
Human---Computer---Biosphere Interaction: Toward a Sustainable Society
97(24)
Hill Hiroki Kobayashi
Envisioning Future Playful Interactive Environments for Animals
121(30)
Patricia Pons
Javier Jaen
Alejandro Catala
Playful and Gameful Design for the Internet of Things
151(26)
Paul Coulton
Part III Designing Interactions for Arts, Performances, and Sports
Smart Materials: When Art Meets Technology
177(20)
Andrea Minuto
Fabio Pittarello
MindMusic: Playful and Social Installations at the Interface Between Music and the Brain
197(34)
Tim Mullen
Alexander Khalil
Tomas Ward
John Iversen
Grace Leslie
Richard Warp
Matt Whitman
Victor Minces
Aaron McCoy
Alejandro Ojeda
Nima Bigdely-Shamlo
Mike Chi
David Rosenboom
Enhancing Remote Spectators' Experience During Live Sports Broadcasts with Second Screen Applications
231
Pedro Centieiro
Teresa Romao
A. Eduardo Dias