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E-raamat: New Directions in Mobile Media and Performance

(University for the Creative Arts Epsom, UK)
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New Directions in Mobile Media and Performance explores various performative projects and forms of expression that have emerged since the onset of the smartphone. It focuses mainly on new concepts and developments that have emerged in mobile media performance. It showcases the intimate and phenomenological mobile aesthetic that has been unfolding within networked performance and media art projects for over a decade and a half. This aesthetic utilises the potential and affordances with each iteration and update of modern smartphones.

Themes of embodiment, presence, liveness and connection through mobile, networked, and remote technology are revisited in the context of HD mobile cameras, selfies and live video streaming from the phone, as well as the impact of peer production, opensource and Maker culture on mobile media performance practices. It explores the surge in development of wearable devices in performance, as well as how the quantified-self movement has affected performance works. It deals with concepts and developments in intermedial performance that incorporate mobile and wearable devices, especially from the artists, designers or dramaturges perspective as the creator and their creative process, working with technology as a collaborator, not just a tool or guide.

The book demonstrates how artists have repurposed the device transforming it from merely a communication device, using voice and text only to become a new collaborative medium, a full visual, synaesthetic, interactive and performative tool of deeper expression and social change. It discusses seminal works and the evolution of the medium, within intermedial digital art and performance practices as medium for artistic expression, creative process and staged performances. It focuses on projects and artists who have pushed mobile media performance beyond the conventional blackbox. Emerging visual, digital, interactive, tactile, gestural and theatrical or performance projects that incorporate mobile or wearable devices, used as vehicles for more challenging, experimental, experiential and immersive performative artworks are highlighted.

The book also contextualises Bakers own media research and performance practice within the larger landscape with the field. It is bookended with interviews with the artists themselves on their creative process and intentions.

It is the outcome of three years of research of artistic works around the world, interviews, in-person viewings of performances, as well as incorporating and reflecting on her own ongoing practice and projects in context.
List of figures
ix
Preface xiii
Acknowledgements xix
PART I Mobile media affordances
1(66)
Theoretical foundations
1(8)
1 Intimacy
9(8)
Emotional intimacy, connection and presence
12(5)
2 Connectivity
17(12)
Distance + intimacy: mobile digital presence + connection
17(5)
Opensource/Maker culture and mobiles
22(2)
Telepathy
24(5)
3 Liveness and presence
29(24)
Presence theory
29(10)
Liveness
39(3)
Liveness and presence in performance
42(11)
4 Embodiment
53(14)
Embodiment
53(1)
A working definition
54(2)
Embodying space/absence and the space between
56(11)
PART II Mobile performance: evolving practices
67(114)
Mobile media performance practice
67(2)
5 Mobile media within evolving performance practices
69(68)
Participatory performance and intermediality
71(15)
Mobile video art and performance cinema
86(6)
Wearable mobile performance
92(19)
Virtual, augmented and mixed reality: new frontiers in MMP
111(26)
6 Mobile performance practice and research
137(44)
MINDtouch: Ephemeral Transference
137(12)
Hacking the Body and Hacking the Body 2.0
149(14)
FET-Art/ICT&Art Connect project
163(3)
e-stitches/Stitch, Bitch, Make/Perform
166(4)
WEAR: Wearable technologists Engage with Artists for Responsible innovation
170(11)
PART III Artist perspectives
181(73)
7 Artist interviews
183(71)
Atau Tanaka and Adam Parkinson: 4 Hands iPhone-mobile musical interface
183(12)
Sander Veenhof: augmented reality designer/artist
195(13)
Eunice Goncalves Duarte: performance artist
208(9)
Eduardo Duda Valle: sound artist
217(3)
La Fura dels Baus: immersive theatre group-Jurgen Muller, cofounder
220(14)
Dani Ploeger: performance artist and academic
234(10)
Fahrudin Nuno Salihbegovic: founder and Artistic Director of the Studio for Electronic Theatre (SET)
244(4)
Bushra Burge: artist/designer in VR and wearables, London
248(2)
Kim-Leigh Ponton: VR/mixed reality performance designer
250(4)
Bibliography 254(9)
Index 263
Camille C. Baker is Reader for the School of Communication Design, University for the Creative Arts, Epsom, UK. She is also a media artist-performer/researcher/curator with recent work in participatory mobile and sensor performance using wearable technologies, now exploring creative coding and electronic development for smart-fashion projects.

Her other research interests have included: responsive interfaces and environments, video art and live cinema, experience design, telematics, networked communities, web animation, digital media curating, and music composition and performance.

She has a fascination with all things embodied, felt, sensed, the visceral, physical, relational, and participatory, using video, mobile and biofeedback devices. She is passionate about working with new technologies, expressive methods, in art and performance, seeking new methods to connect people over distance, in better and more embodied, emotional ways. She explores new mechanisms to elicit engaging experiences using evolving approaches to participatory performance.