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E-raamat: New Directions in Third Wave Human-Computer Interaction: Volume 1 - Technologies

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As the first extensive exploration of contemporary third wave HCI, this handbook covers key developments at the leading edge of human-computer interactions. Now in its second decade as a major current of HCI research, the third wave integrates insights from the humanities and social sciences to emphasize human dimensions beyond workplace efficiency or cognitive capacities. The earliest HCI work was strongly based on the concept of human-machine coupling, which expanded to workplace collaboration as computers came into mainstream professional use. Today HCI can connect to almost any human experience because there are new applications for every aspect of daily life. 

Volume 1 - Technologies covers technical application areas related to artificial intelligence, metacreation, machine learning, perceptual computing, 3D printing, critical making, physical computing, the internet of things, accessibility, sonification, natural language processing, multimodal display, and virtual reality.

1 Introduction | New Directions in Third Wave HCI
1(10)
Michael Filimowicz
Veronika Tzankova
2 The Relational Turn: Third Wave HCI and Phenomenology
11(14)
David J. Gunkel
3 Giving Form to Smart Objects: Exploring Intelligence as an Interaction Design Material
25(18)
Marco C. Rozendaal
Maliheh Ghajargar
Gert Pasman
Mikael Wiberg
4 De-instrumentalizing HCI: Social Psychology, Rapport Formation, and Interactions with Artificial Social Agents
43(24)
Ritwik Banerji
5 Interaction Design for Metacreative Systems
67(22)
Oliver Bown
Andrew R. Brown
6 3D Printing Technologies: A Third Wave Perspective
89(16)
Deborah Lupton
7 Denaturalizing 3D Printing's Value Claims
105(18)
Gabby Resch
Daniel R. Southwick
Matt Ratto
8 Physical Computing | When Digital Systems Meet the Real World
123(22)
Alan Dix
Steve Gill
9 Third-Wave HCI Perspectives on the Internet of Things
145(18)
Tom Jenkins
10 Inclusion in the Third Wave: Access to Experience
163(20)
Christopher Power
Paul Cairns
Mark Barlet
11 Deep Subjectivity and Empathy in Virtual Reality: A Case Study on the Autism TMI Virtual Reality Experience
183(22)
Jonathan Weinel
Stuart Cunningham
Jennifer Pickles
12 Sonification and HCI
205(18)
Visda Goudarzi
13 Media Poetics and Cognition in Colocative Audiovisual Displays
223(28)
Michael Filimowicz
14 Language Technology and 3rd Wave HCI: Towards Phatic Communication and Situated Interaction
251(14)
Lars Borin
Jens Edlund
15 Sensorial Computing
265
Puja Varsani
Ralph Moseley
Simon Jones
Carl James-Reynolds
Eris Chinellato
Juan Carlos Augusto
Michael Filimowicz is Senior Lecturer in the School of Interactive Arts and Technology (SIAT) at Simon Fraser University. He develops new forms of general purpose multimodal and audiovisual display technology, exploring novel product lines across different application contexts including gaming, immersive exhibitions, process control, command and control, telepresence and simulation-based training.  Veronika Tzankova is a PhD candidate in SIAT, having previously gained her MA in the same program. Her Masters research was in the areas of interactive technologies within contexts of social appropriation and democratic inclusiveness. Her current doctoral work is in the area of embodied cognition approaches to interaction design, with a focus on contact sports.