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E-raamat: Persuasive Technology: 18th International Conference, PERSUASIVE 2023, Eindhoven, The Netherlands, April 19-21, 2023, Proceedings

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This book constitutes the refereed proceedings of the 18th International Conference on Persuasive Technology, PERSUASIVE 2023, held in Eindhoven, The Netherlands, April 19–21, 2023.

The 24 full papers and 2 short papers included in this book were carefully reviewed and selected from 69 submissions. They were organized in topical sections as follows: Persuasive Technologies in Virtual and Augmented Reality; Persuasive Strategies; Persuasive Design and Applications; Methods for Tailoring and Personalisation; Artificial Persuasive Agents; Gamification; and Personal Factors in Persuasion.
Persuasive Technologies in Virtual and Augmented Reality.- Sharing
Speaker Heart Rate with the Audience Elicits Empathy and Increases
Persuasion.- Sugarcoating a bitter pill - VR against police ethnic
profiling.- Perception of Virtual Agents as Communicators in Virtual vs.
Augmented Reality by a Male Sample.- ReadAR, playful book finding through
peer book reviews for multi-faceted characters in AR.- Persuasive
Strategies.- mRAPID Study: Effect of Micro-incentives and Daily Deadlines on
Practice Behavior.- What the Fork? The Impact of Social Norm Violation on
User Behavior.- Evaluative Conditioning in Consumer Psychology: Can Affective
Images of Climate Change Influence Sustainability Perception of Supermarket
Products?.- System for Inducing Acceptance of Unconsidered Information by
Connecting Current Interests Proof of Concept in Snack Purchasing
Scenarios.- Persuasive Design and Applications.- Can we re-design social
media to persuade people to challenge misinformation? An exploratory
study.- A study of womens perceptions and opinions of a persuasive
breastfeeding mHealth app.- From Persuasive Applications to Persuasive
Systems in Non-Communicable Disease Care - a Systematic Literature
Analysis.- Methods for Tailoring and Personalisation.- Comparing Psychometric
and Behavioral Predictors of Compliance During Human-AI
Interactions.- Kindness makes you happy and happiness makes you healthy:
Actual persuasiveness and personalisation of persuasive messages in a
behaviour change intervention for wellbeing.- Persuasive Strategies and
Emotional States: Towards Emotion-Adaptive Persuasive Technologies
Design.- Tailoring Persuasive Health Messages to the Predominant Ego State of
Patients.- Artificial Persuasive Agents.- Persuasive Robots in the
Field.- Attitudes Toward a Virtual Smoking Cessation Coach: Relationship and
Willingness to Continuec.- Persuasive-Building Fundamental Premises and
Implications for Conversational Agent: A Conceptual Model in Captology.- On
Further Reflection... Moral Reflections Enhance Robotic Moral Persuasive
Capability.- Gamification.- Gamified medication adherence applications for
chronic health conditions: Scoping Review.- Relatedness for Moral Courage:
Game Experience Dimensions as Persuasive Strategies for Moral Courage in
Contrast to Other Facets of Altruistic Behavior.- GardenQuest: Using Hexad
Player Types to Design a Step-Based Multiplayer Persuasive Game for
Motivating Physical Activity.- Personal Factors in Persuasion.- Does the
association between persuasive strategies and personality types vary across
regions?.- Me versus them: exploring the perception of susceptibility to
persuasion in oneself and others in online gambling.- Credibility in
Persuasive Systems: A Systematic Review.- Notifying Users: Customisation
Preferences for Notifications in Health and Well-being Applications.