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Part I Building Foundation: Decoding Knowledge Acquisition |
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1 Introduction: Patterns Apart |
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3 | (20) |
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1.1 A Naked World of Data Warriors! |
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4 | (2) |
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1.2 Introduction---The Blind Data Game |
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6 | (1) |
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1.3 Putting Creativity on Weak Legs: Can We Make Present Machines Creative? |
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7 | (1) |
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1.4 Learning Using Creative Models |
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8 | (1) |
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1.5 Plundered Every Data Point---Data Rich Knowledge Poor Society |
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8 | (1) |
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1.6 Computational Creativity and Data Analysis |
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9 | (2) |
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1.7 Simple Paradigms and Evaluations: (Machine Learning Compass and Barometer) |
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11 | (1) |
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1.8 After All Its Time for Knowledge Innovation---Do not just Build Innovate |
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11 | (1) |
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1.9 What Is Knowledge Innovation? (Meta-Knowledge Approach) |
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12 | (2) |
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1.10 Knowledge Innovation Model Building |
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14 | (2) |
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1.11 Creative Intelligence to Collective Knowledge Innovation: (Intelligible Togetherness) |
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16 | (1) |
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1.12 Do not Dive Deep Unnecessarily: (Your Machine Learning Life Guard in Deep Data Sea) |
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17 | (1) |
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1.13 Machine Learning and Knowledge Innovation |
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17 | (1) |
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1.14 Making Intelligent Agent Intelligent |
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18 | (3) |
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1.15 Architecting Intelligence |
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21 | (1) |
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22 | (1) |
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2 Understanding Machine Learning Opportunities |
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23 | (26) |
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2.1 Understanding Learning Opportunity (Catching Data Signals Right) |
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27 | (3) |
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2.2 Knowledge Innovation Building Blocks of ML and Intelligent Systems |
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30 | (1) |
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2.3 Stages in Limited Exploration |
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30 | (2) |
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2.4 Mathematical Equations for Classification |
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32 | (7) |
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2.5 New Paradigms in This Book |
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39 | (1) |
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2.6 iknowlation's IDEA Matrix for Machine Learning Opportunity Evaluation |
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40 | (3) |
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2.7 Using IDEA Matrix to Identify ML Opportunity |
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43 | (2) |
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2.8 Self-evaluation of Learning |
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45 | (1) |
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2.9 Mathematical Model of Learnability |
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45 | (1) |
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2.10 Building Machine Learning Models: Your Foundation for Surprising Solutions |
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46 | (1) |
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46 | (1) |
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47 | (1) |
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2.13 Context-Based Learning---Respect Heterogeneity |
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47 | (1) |
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48 | (1) |
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3 Systemic Machine Learning |
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49 | (10) |
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3.1 What Is a System? (Decoding Connectivity) |
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51 | (3) |
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3.2 What Is Systemic Machine Learning: (Exploiting Togetherness) |
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54 | (1) |
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3.3 Systemic Machine Learning Model and Algorithm Selection |
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55 | (1) |
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3.4 Cognitive Systemic Machine Learning Models |
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55 | (1) |
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3.5 Cognitive Interaction Centric Models |
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56 | (1) |
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3.6 Meta-Reasoning Centric Models (System of System) |
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56 | (2) |
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58 | (1) |
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3.6.2 Learning with Limited Data |
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58 | (1) |
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58 | (1) |
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4 Reinforcement and Deep Reinforcement Machine Learning |
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59 | (28) |
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59 | (1) |
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4.2 Reinforcement Learning |
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60 | (8) |
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68 | (3) |
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4.4 Returns and Reward Calculations (Evaluate Your Position and Actions) |
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71 | (2) |
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4.5 Dynamic Systems (Making Best Use of Unpredictability) |
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73 | (1) |
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4.6 Dynamic Environment and Dynamic System |
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74 | (1) |
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4.7 Reinforcement Learning and Exploration |
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74 | (1) |
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4.8 Markov Property and Markov Decision Process |
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75 | (1) |
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75 | (1) |
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76 | (1) |
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4.11 Learning an Optimal Policy (Model-Based and Model-Free Methods) |
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77 | (1) |
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77 | (1) |
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4.13 Adaptive Dynamic Learning (Learning Evolution) |
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77 | (1) |
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4.14 Temporal Difference (TD) Learning |
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78 | (1) |
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79 | (1) |
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80 | (1) |
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4.17 Deep Exploratory Machine Learning |
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81 | (2) |
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83 | (4) |
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Part II Learnability Route: Reverse Hypothesis Machines |
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5 Creative Machine Learning |
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87 | (32) |
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5.1 Forward Hypothesis Learning |
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88 | (1) |
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5.2 Behavior-Driven Learning to Hypothesis-Driven Learning |
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89 | (1) |
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5.3 Mathematical Formulation of Hypothesis-Based Learning |
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90 | (1) |
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5.4 Data Mapping with Forward Hypothesis Machine |
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91 | (1) |
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92 | (1) |
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5.6 Data Acquisition Machines |
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93 | (1) |
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5.7 Knowledge Acquisition Machines |
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94 | (1) |
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5.8 Forward Hypothesis Machines Basic Structure |
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94 | (2) |
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5.9 Exploratory Forward Hypothesis Machines |
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96 | (1) |
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5.10 New Learnability Measures |
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96 | (5) |
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5.11 Reverse Hypothesis Learning: (Beginning with Improbable) |
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101 | (2) |
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5.12 Getting Creativity in Action Through Reverse Hypothesis |
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103 | (4) |
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5.13 Methods for Reverse Hypothesis Learning |
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107 | (1) |
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5.14 Collaborative Hypothesis Learning |
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107 | (2) |
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5.15 Why Reverse Hypothesis Machines Are Different |
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109 | (3) |
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5.16 Reverse Hypothesis Machine and Metasearch |
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112 | (1) |
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112 | (1) |
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5.18 A Process for Creative Systemic Machine Learning (CSML) |
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112 | (3) |
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5.19 Identification and Verification of Context Neighbor |
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115 | (1) |
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5.20 Context Vector Machine |
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115 | (1) |
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5.21 Example of Context Determination |
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116 | (1) |
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117 | (2) |
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6 Co-operative and Collective Learning for Creative ML |
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119 | (6) |
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119 | (1) |
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6.2 Types of Crowdsourcing |
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120 | (1) |
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6.3 Intelligent Collective Learning---Taking Crowdsourcing to Next Level |
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121 | (1) |
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6.4 ML in Action---Intelligently Handling Crowdsourced Data |
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121 | (1) |
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6.5 Collective Intelligence |
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121 | (2) |
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6.6 Collaborative Filtering |
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123 | (1) |
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124 | (1) |
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6.8 The Maps Combine to Collaboration |
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124 | (1) |
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124 | (1) |
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7 Building Creative Machines with Optimal ML and Creative Machine Learning Applications |
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125 | (8) |
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7.1 Creativity and Architecture |
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126 | (1) |
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126 | (2) |
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7.3 Exploring Conceptual Spaces and Going Beyond |
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128 | (2) |
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7.4 Expanding Conceptual Boundaries |
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130 | (1) |
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7.5 Meta-Reasoning (Thinking About Thinking) |
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131 | (1) |
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132 | (1) |
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8 Conclusion---Learning Continues |
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133 | (2) |
Bibliography |
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135 | (2) |
Index |
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137 | |