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E-raamat: Screenwriting for Virtual Reality: Story, Space and Experience

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This book is focused on screenwriting and development for virtual reality (VR). It explores a diverse range of creative approaches to the writing and screen development of VR stories and immersive audience experiences. Contributions from scholars and practitioners combine conceptual and practically orientated approaches for creating fictional and documentary media VR stories. The book evaluates, challenges and adapts existing screenwriting models and practices for immersive storytelling and grapples with the future of storytelling in the era of sophisticated computer visualization, AI and the online social metaverse. The book proposes new VR storytelling models, identifies altered relationships between creators, screen works and their audiences and demonstrates how innovative interdisciplinary practices will be core to the future of screen storytelling.


1. An Introduction to Screenwriting for Virtual Reality.-
2. Shifting
Diegetic Boundaries.-
3. Cinematic Virtual Reality: Towards an Optics of Eco
Screenwriting.- 4: The Nature of Narration in Cinematic Virtual Reality.-
5.
Towards Immersography: Considerations for an Integrated Understanding of
Immersive Narrative Experiences.-
6. Writing as design: The Future of Houses,
a transformative single-player VR experience.-
7. The Diagrammatic
screenplay: Strategies to address the challenges of writing an interactive,
Mixed Reality (MR) experience.-
8. A Case Study of VR Story Development: Fire
Escape (2019).-
9. Expanded Experience: an artist-bricoleur approach to
writing VR in contemporary art.-
10. Writing the Virtual: Diverse Modes of
Development in CVR.-
11. A Net of Invisible Things: The VR development
practices of Lynette Wallworth in Collisions and Awavena.-
12. Virtual
Catharsis: Decoding Empathy in Refugee Narratives.-
13. Screenwriting for
Virtual Reality: Future directions.
Kath Dooley is a practitioner/academic based at the University of South Australia. Her work as writer/director has screened at the Busan International Short Film Festival and FIVARS, Toronto. She is author of Cinematic Virtual Reality: A Critical Study of 21st Century Approaches and Practices (Palgrave Macmillan, 2021). Her research interests include screen production methodology for traditional and immersive media, screenwriting, womens screen practice and diversity in the screen industries.





 





 





Alex Munt is a screenwriter and director. He is based in the School of Communication, Faculty of Arts and Social Sciences at the University of Technology Sydney. His films have screened at the Sydney Film Festival and SXSW and been distributed worldwide. His research interests include independent film, artists moving image, VR and spatialised media.