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This playbook for thriving in the innovation era reveals the secret of high-performing teams through the captivating fable of Stone Soup, a story packed with profound insights into how human psychology, collaboration, and game theory intersect to create breakthrough results.



This playbook for thriving in the innovation era reveals the secret of high-performing teams through the captivating fable of Stone Soup, a story packed with profound insights into how human psychology, collaboration, and game theory intersect to create breakthrough results.

Technology innovation failure has become so routine that no one is surprised by it, but the age of AI, remote teams, and constant disruption demands a new approach—one that embraces both individual self-interest and collective goals. This book taps the ancient and powerful storytelling tradition to present a deceptively simple model for building high-performance teams, to show how even the most complex projects can be transformed into journeys of shared success. This is also the book on AI that non-technical executives will actually read, as its story allows readers to experience the implementation of an AI project first-hand, including the expectations, challenges, pitfalls and victories experienced by the team along the way. The book is complemented by a robust training website, offering readers further educational resources such as tutorials, detailed walkthroughs of the concepts proposed in the book, and forums and live Q&A sessions.

C-suite and senior leaders, as well as project and product management professionals, will enjoy and benefit from this concise, engaging resource to help them enhance their ability to navigate challenges, foster teamwork, and achieve consistent results without being bogged down by overly complex theories.

Arvustused

As the saying goes, If it were easy, everyone would be doing it. Innovation is never simple and trying to manage time, budget, resources, and human emotions well enough to achieve something new and successful has forever been one of the biggest challenges professionals can face. This is the struggle Ken details in Stone Soup Strategy. Its one that will feel familiar to anyone who has ever had to create something with a team larger than one.

The good news is that Ken also has an answer to the struggle. A comprehensive and straightforward approach that can be adopted and adapted in almost any type of endeavor. One that acknowledges that things change knowing that what was a certainty today will become ambiguous tomorrow. Full of practical advice and insights into what does (and doesnt) work for teams trying to innovate, Stone Soup Strategy is a book that you will read straight through, and then carry with you for reference throughout your innovation journey.

Eve Mayer, Entrepreneur and New York Times Best-Selling Author

Stone Soup Strategy is not another innovation book; it is an indispensable go-to-guide for teams taking on dynamic large-scale initiatives.

Sammy Popat, Innovation & Entrepreneurship Ecosystem Catalyst at the University of Maryland, College Park

Uncertainty is often viewed as the enemy of business, but with Kens help youll learn that it isnt the enemy, its your playing field. Leveraging decades of leadership experience and game theory, Ken has created an essential guide that helps us understand why traditional project management fails and offers a fresh new framework for turning chaos into a competitive advantage. Using the fable of the Stone Soup, Ken demonstrates how the right strategy can align diverse stakeholders, build confidence, and deliver meaningful impact whether or not the path forward is clear. Stone Soup Strategy is your blueprint for predictable success in an unpredictable world.

Don Brown, Head of Technology, Premier International

Foreword. Acknowledgements. Decline or Approve Cast. Preface. How to
Read This Book. Introduction Innovation Strategy.
Chapter 1 Reframing
Innovation.
Chapter 2 Pattern Recognition.
Chapter 3 Humans & Innovation.
Chapter 4 Stone Soup Fable. PART ONE PILLAR I: ALIGNMENT.
Chapter 5
Problems with Planning.
Chapter 6 Setting Expectations.
Chapter 7 Role
Playing.
Chapter 8 Foundations of Strategy.
Chapter 9 Nexus.
Chapter 10
Hidden Strategy.
Chapter 11 Communicating Risk. PART TWO PILLAR II:
CONFIDENCE
Chapter 12 Gaining Momentum.
Chapter 13 Playing Games.
Chapter
14 Tactics.
Chapter 15 Shaping Behavior.
Chapter 16 Habit.
Chapter 17
Assigning Work.
Chapter 18 Stakeholder Management.
Chapter 19 Traps,
Crises, and Pitfalls. PART THREE PILLAR III: IMPACT.
Chapter 20 Converge.
Chapter 21 Launch Planning.
Chapter 22 Launch. Epilogue
Kenneth Lowe is a seasoned technology leader with over two decades of experience in delivering complex solutions around the globe, working with large consulting firms and internal professional services teams, and as an independent consultant. He is the co-founder of Amaryllis Software, which offers innovative strategy and planning products that embody this books principles. He holds a Bachelor of Science in Electrical Engineering from the University of Maryland and has completed an executive education program at The Wharton School, focused on technology strategy.