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E-raamat: Understanding Video Game Music

(Royal Holloway, University of London), Foreword by
  • Formaat: EPUB+DRM
  • Ilmumisaeg: 08-Sep-2016
  • Kirjastus: Cambridge University Press
  • Keel: eng
  • ISBN-13: 9781108105729
  • Formaat - EPUB+DRM
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  • Formaat: EPUB+DRM
  • Ilmumisaeg: 08-Sep-2016
  • Kirjastus: Cambridge University Press
  • Keel: eng
  • ISBN-13: 9781108105729

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Music is central to the experience of interacting with video games. In this book, Tim Summers explores the functions of music in video games, offers new insights into well-loved game music and provides a wide array of new tools and concepts for its analysis.

Understanding Video Game Music develops a musicology of video game music by providing methods and concepts for understanding music in this medium. From the practicalities of investigating the video game as a musical source to the critical perspectives on game music - using examples including Final Fantasy VII, Monkey Island 2, SSX Tricky and Silent Hill - these explorations not only illuminate aspects of game music, but also provide conceptual ideas valuable for future analysis. Music is not a redundant echo of other textual levels of the game, but central to the experience of interacting with video games. As the author likes to describe it, this book is about music for racing a rally car, music for evading zombies, music for dancing, music for solving puzzles, music for saving the Earth from aliens, music for managing a city, music for being a hero; in short, it is about music for playing.

Arvustused

'This outstanding book does much to establish an 'extended techniques' musicology, allying close analysis of music with crucial knowledge of gaming construction and procedures. Tim Summers' years of 'deep research' into the subject make this a book of extreme sophistication and erudition that will define the field for years to come.' K. J. Donnelly, University of Southampton 'Tim Summers' Understanding Video Game Music is among the most innovative musicological studies published in recent years. Combining musicology, game studies, and media theory, Summers provides an authoritative analytical framework for video game music. This book is timely, playful, and lucid. It will without doubt become a standard work in the field.' Isabella van Elferen, Kingston University ' it is an essential read for those who are vested in bringing ludomusicology into academia, and incredibly interesting for those who are simply interested in philosophical dialogues, personal anecdotes, or historical background regarding music and games.' Emily McMillan, VGMO (www.vgmonline.net)

Muu info

Music is a central component of video games. This book provides methods and concepts for understanding how game music works.
List of Figures, Musical Examples and Tables
viii
Foreword xi
Fames Hannigan
Acknowledgements xiii
Introduction: Beyond the Candelabrum 1(10)
PART I ANALYSING VIDEO GAME MUSIC
11(44)
1 The Video Game as a Source
13(20)
2 Methods of Analysis
33(22)
PART II CRITICAL PERSPECTIVES
55(146)
3 Texturing and the Aesthetics of Immersion
57(28)
4 Music and Virtual Game Worlds
85(31)
5 Communication for Play
116(27)
6 Hollywood Film Music and Game Music
143(35)
7 Musical Play and Video Games
178(23)
Epilogue: Fun, Play and Music 201(7)
Appendix: How to Hear a Video Game: An Outline 208(7)
Bibliography 215(16)
Ludography 231(6)
Index of Games 237(3)
General Index 240
Tim Summers is Teaching Fellow in Music at Royal Holloway, University of London and has previously taught music at the University of Oxford and the University of Bristol. As Centenary Research Scholar at Bristol, he wrote one of the first Ph.D.s on video game music. He is a co-founder of the UK Ludomusicology Research Group on video game music, and has written articles for journals including the Journal of the Royal Musical Association, the Journal of Film Music and Music, Sound and the Moving Image. He has edited both a collection of essays on video game music, Ludomusicology: Approaches to Video Game Music, and a special issue of The Soundtrack on game audio.