"Provides writing center scholars with new approaches to engaging with multimodality in the writing center through the lenses of games, play, and digital literacies. Game scholarship can productively deepen existing writing center conversations regardingthe role of creativity and engagement" --
This volume consists of 20 essays that illustrate the use of games in writing centers and how writing studies and game studies can intersect. They discuss key concepts, terms, and connections, including the writing center as a place for playing, the application of game studies-based heuristics in the writing center, how process in composition studies has influenced procedurality in game studies and how focusing on concepts like play and process may help students become better writers, and gaming concepts in relation to multiliteracy centers; applications of games to writing centers, including augmented reality games, fantasy and tabletop role-playing games, magic circles, and gaming ethnography; and specific practical games and activities tutors, writing center professionals, and writers can use in writing centers and during staff development. Contributors work in English, writing studies, writing centers, and related areas mainly in the US. Annotation ©2022 Ringgold, Inc., Portland, OR (protoview.com)
Unlimited Players provides writing center scholars with new approaches to engaging with multimodality in the writing center through the lenses of games, play, and digital literacies. Considering how game scholarship can productively deepen existing writing center conversations regarding the role of creativity, play, and engagement, this book helps practitioners approach a variety of practices, such as starting new writing centers, engaging tutors and writers, developing tutor education programs, developing new ways to approach multimodal and digital compositions brought to the writing center, and engaging with ongoing scholarly conversations in the field.
The collection opens with theoretically driven chapters that approach writing center work through the lens of games and play. These chapters cover a range of topics, including considerations of identity, empathy, and power; productive language play during tutoring sessions; and writing center heuristics. The last section of the book includes games, written in the form of tabletop game directions, that directors can use for staff development or tutors can play with writers to help them develop their skills and practices.
No other text offers a theoretical and practical approach to theorizing and using games in the writing center. Unlimited Players provides a new perspective on the long-standing challenges facing writing center scholars and offers insight into the complex questions raised in issues of multimodality, emerging technologies, tutor education, identity construction, and many more. It will be significant to writing center directors and administrators and those who teach tutor training courses.