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E-raamat: Virtual Geographies: Cyberpunk at the Intersection of the Postmodern and Science Fiction

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  • Sari: Postmodern Studies 34
  • Ilmumisaeg: 09-Aug-2016
  • Kirjastus: Editions Rodopi B.V.
  • Keel: eng
  • ISBN-13: 9789004334373
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  • Formaat: PDF+DRM
  • Sari: Postmodern Studies 34
  • Ilmumisaeg: 09-Aug-2016
  • Kirjastus: Editions Rodopi B.V.
  • Keel: eng
  • ISBN-13: 9789004334373
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Virtual Geographies is the first detailed study to offer a working definition of cyberpunk within the postmodern force field. Cyberpunk emerges as a new generic cluster within science fiction, one that has spawned many offspring in such domains as film, music, and feminism. Its central features are its adherence to a version of virtual space and a deconstructivist, punk attitude towards (high) culture, modernity, the human body and technology, from computers to prosthetics. The main proponents of cyberpunk are analyzed in depth along with the virtual landscapes they have created - William Gibsons Cyberspace, Pat Cadigans Mindscapes and Neal Stephensons Metaverse. Virtual reality is examined closely in all its aspects, from the characteristic narrative constructions employed to the esthetic implications of the virtual sublime and its postmodern potential as a discursive mode. With its interdisciplinary approach Virtual Geographies opens up fresh perspectives for scholars interested in the interaction between popular culture and mainstream literature. At the same time, the science fiction fan will be taken beyond the conventional boundaries of the genre into such revitalizing domains as postmodern architecture and literature, and into cutting-edge aspects of science and social thought.
Introduction
New Final Frontiers: Problems and Aims
vii
The Story So Far
xxv
Methodology: Metaphoric Networking
xxxiv
Part I: Construction Sites
1 Introducing Cyberpunk
3(40)
The History of Cyberpunk
5(15)
The 'Cyber' in Cyberpunk
20(9)
Style and Attitude: The 'Punk' in Cyberpunk
29(14)
2 Learning from Architecture
43(38)
The Failure of the International Style
50(9)
Double Coding: Complexity and Contradiction
59(7)
Liquid Architecture: A Poetics of Cyberspace
66(15)
3 Culture Wars: The Postmodern and Popular Culture
81(18)
Part II: Cyberspace: The New Frontier
4 William Gibson's Construction of Cyberspace
99(28)
The Prefiguration of Cyberspace
103(9)
In Cyberspace
112(11)
Gibson's Cyberspace as a Point of Departure
123(4)
5 Pat Cadigan's Virtual Mindscapes
127(44)
Words into Worlds: "Change for the Machines"
132(14)
Cadigan's Mindscapes: "Coming Soon to a Brain near You"
146(19)
Cadigan's Images of the Imagination
165(6)
6 Neal Stephenson's Metaspace
171(20)
Stephenson's Rhetorical Strategy: The Babble in Babel
173(6)
The Metaverse
179(6)
Stephenson's Postmodern Strengths
185
Conclusions: Postmodern Intersections
Consanguinities of Cyberspace
191(3)
Virtual Reality as Plot Device: Cyberspace to Metaverse
194(8)
The Virtual Sublime
202(11)
Posthuman Encounters
213(9)
Dominant Networks: Postmodern Science
222(9)
Appendix: A Cyberpunk Time Line 231(4)
Works Cited 235
Sabine Heuser teaches English and Cultural Studies at Philipps University, Marburg, Germany. She received a BA Hons. in English Literature and Visual Studies from Oxford Polytechnic, England; an MA in Comparative Literature from the University of Toronto, Canada; and a doctorate from Justus Liebig University, Giessen, Germany.