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E-raamat: Kansei Engineering and Emotion Research: 10th International Conference, KEER 2024, Taichung, Taiwan, November 20-23, 2024, Proceedings, Part II

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The two volume set, LNCS 2313 and LNCS 2314, constitutes the proceedings of the 10th International Conference on Kansei Engineering and Emotion Research, KEER 2024, held in Taichung, Taiwan during November 2023, 2024. 





The 57 full papers presented in these volumes were carefully reviewed and selected from 154 submissions. These papers have been organized in the following topical sections:-





Part I: Emotion Research in Southeast Asia (SEA): Bridging Cultures, Advancing Design; Competencies Required by Different Positions for Innovation; Exploring the Intersection of Kansei Engineering and Affective Computing in Digital Media Design Research; Image and Media in Kansei Design; Innovative Design for Cultural Sustainability.





Part II: Kansei Approach to Sustainability Society; Kansei in Senses and Interaction; Kansei Issues in Cross-Cultural Design; Wellbeing/ Experience Quality of Life/ Healthcare. 
.- Kansei Approach to Sustainability Society.



.- Smarttm: An Iot-Based Smart Trash Management System.



.- A Preliminary Study on Generative Ai Drawing Systems in Design Courses: A
Case Study of Introduction to Design.



.- The Investigation of How Brand Design Language Impacts Young Motorcycle
Enthusiasts: Yamaha and Honda as Example .



.- Using the Alessi Evaluation Model to Explore the Shape Structure of
Parametric Design Products.



.- Preliminary Research on Artificial Intelligence-Assisted Furniture
Design-Take the Torii Entrance Cabinet as An Example.



.- Kansei in Senses and Interaction.



.- Exploring Emotional Expression Design in Line Stickers- Utilizing Kansei
Engineering and Emotional Design for Market and Brand Enhancement.



.- Elderly Acceptance of Virtual Character Exercise Videos.



.- The Impact of Voice Design on User Perception: A Case Study of Campus
Counseling Voice Services.



.- Kansei Evaluation of Car Interiors in 360-Degree Photo Viewing:
Differences Between Flat Display and Virtual Reality.



.- Exploring the Conceptual Design of Soul Communication Devices from A
Speculative Design Perspective.



. -The Needs and Design of Home Mobility Assistance for the Elderly from the
Perspective of Lifestyle.



.- Designing Effective Career Websites: A Study on User Experience and Job
Seeker Engagement.



.- Kansei Issues in Cross-Cultural Design.



.- Soft Movement Space Research and Product Creation Under the Aging
Experience of Emotional Design.



.-  Exploring Product Innovation Design Based on the Systematic Design Method
and Triz Theory.



.- Exploring the Appeal of Pokémon Ga-Olé from the Perspective of
Virtual-Real Interaction.



.- Exploring Cultural Heritage and Innovation: Portuguese Azulejos Tile Art
in Macao'S Creative Design.



.- A Kansei Engineering Approach to Virtual Personality of Embodied Voice
Assistants.



.- Cross-Cultural Bamboo Craft Design Collaboration: An Interview Review of
Taiwanese Design Assistants and Nicaraguan Craftsmen.



.- A Study on Visual Scheme for the History of Automotive Style - Apply Arts
History Method to Design History.



.- Wellbeing/ Experience Quality of Life/ Healthcare.



.- Motivation Assisting System for Physical Exercise Based on Classifying
Users' Attitudes.



.- How Advanced Technology Design Meet Senior Adults Emotional Needs: A Case
Study of Japanese Senior Adults Experience.



.- Optimizing Learning Experience: Innovative Design of Distance Learning
Auxiliary Products for Elementary School Students.



.- A Study on the Relationship Between Indoor Thermal Comfort and the
Physical and Psychological Perception of the Elderly.



.- An Initial Investigation of Heart Rate Variability (Hrv) Related to Foot
Bathing Water Temperature and Vibration Relaxation for the Elderly People.



.- Study of the Correlation Between Indoor Air Quality And Brain Waves of
Elderly People in A Nursing Center.