Preface |
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xiii | |
Acknowledgments |
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xv | |
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1 | (10) |
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1.1 Introduction to Part I |
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1 | (3) |
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4 | (1) |
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5 | (1) |
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1.4 Promoting Innovative Culture |
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6 | (2) |
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1.5 Creative and Innovative Case Study |
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8 | (1) |
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9 | (1) |
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10 | (1) |
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Part II Systems Engineering |
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11 | (48) |
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2.1 Introduction to Part II |
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11 | (2) |
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2.2 Basic Systems Engineering Concepts |
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13 | (6) |
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2.2.1 Essence of Systems Engineering |
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13 | (1) |
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2.2.2 Organizations and Projects Concepts |
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13 | (1) |
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14 | (2) |
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2.2.4 Life Cycle Concepts |
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16 | (2) |
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18 | (1) |
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19 | (1) |
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2.3 Standard 15288 Processes |
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19 | (25) |
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2.3.1 Agreement Process Group |
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20 | (1) |
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2.3.2 Organizational Project-Enabling Process Group |
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21 | (4) |
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2.3.3 Technical Management Process Group |
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25 | (6) |
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2.3.4 Technical Process Group |
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31 | (13) |
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44 | (1) |
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2.4 Philosophy of Engineering |
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44 | (13) |
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2.4.1 Engineering and Truth |
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45 | (1) |
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2.4.2 The Logic of Engineering Design |
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46 | (2) |
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2.4.3 The Context and Nature of Engineering Design |
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48 | (3) |
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2.4.4 Roles and Rules and the Modeling of Socio-Technical Systems |
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51 | (3) |
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2.4.5 Engineering as Synthesis - Doing Right Things and Doing Things Right |
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54 | (3) |
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57 | (1) |
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57 | (2) |
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Part III Creative Methods |
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59 | (146) |
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3.1 Introduction to Part III |
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59 | (2) |
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3.2 Divergent Methods for Individuals |
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61 | (27) |
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61 | (7) |
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3.2.2 Resolving Contradictions |
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68 | (8) |
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3.2.3 Biomimicry Engineering |
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76 | (4) |
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3.2.4 Visual Creativity (Three Methods) |
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80 | (8) |
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3.3 Divergent Methods for Teams |
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88 | (17) |
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3.3.1 Classic Brainstorming |
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88 | (3) |
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91 | (3) |
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94 | (6) |
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100 | (3) |
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103 | (2) |
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3.4 Convergent Methods for Individuals |
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105 | (19) |
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105 | (5) |
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3.4.2 Morphological Analysis |
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110 | (2) |
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3.4.3 Decision Tree Analysis |
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112 | (4) |
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3.4.4 Value Analysis/Value Engineering |
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116 | (6) |
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122 | (2) |
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3.5 Convergent Methods for Teams |
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124 | (32) |
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124 | (5) |
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129 | (5) |
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3.5.3 Cause-and-Effect Diagram |
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134 | (3) |
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3.5.4 Kano Model Analysis |
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137 | (5) |
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3.5.5 Group Decisions: Theoretical Background |
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142 | (8) |
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3.5.6 Group Decisions: Practical Methods |
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150 | (6) |
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3.6 Other Creative Methods |
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156 | (42) |
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3.6.1 Process Map Analysis |
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157 | (3) |
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3.6.2 Nine-Screens Analysis |
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160 | (5) |
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3.6.3 Technology Forecasting |
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165 | (7) |
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3.6.4 Design Structure Matrix Analysis |
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172 | (3) |
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3.6.5 Failure Mode Effect Analysis |
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175 | (9) |
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3.6.6 Anticipatory Failure Determination |
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184 | (7) |
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3.6.7 Conflict Analysis and Resolution |
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191 | (7) |
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198 | (7) |
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Part IV Promoting Innovative Culture |
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205 | (122) |
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4.1 Introduction to Part IV |
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205 | (2) |
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207 | (19) |
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4.2.1 Modeling Systems Evolution -- S-Curve |
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207 | (2) |
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4.2.2 Laws of Systems Evolution |
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209 | (17) |
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226 | (1) |
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4.3 Modeling the Innovation Process |
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226 | (13) |
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4.3.1 Classes and Types of Innovations |
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226 | (2) |
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4.3.2 Technological Innovation Process |
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228 | (7) |
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235 | (4) |
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239 | (1) |
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4.4 Measuring Creativity and Innovation |
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239 | (11) |
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4.4.1 Defining Innovation Objectives |
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239 | (2) |
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4.4.2 Measuring the Innovation Process |
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241 | (5) |
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4.4.3 Innovation Capability Maturity Model |
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246 | (4) |
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250 | (1) |
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4.5 Obstacles to Innovation |
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250 | (5) |
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4.5.1 Human Habits Factors |
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250 | (2) |
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252 | (1) |
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4.5.3 Institutional Factors |
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252 | (1) |
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253 | (1) |
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253 | (1) |
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4.5.6 Innovation Obstacles and Classes of Innovations |
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254 | (1) |
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255 | (1) |
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4.6 Promoting Organization's Innovative Culture |
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255 | (20) |
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255 | (1) |
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4.6.2 Innovation and Leadership |
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256 | (3) |
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4.6.3 Innovation and Organization |
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259 | (1) |
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4.6.4 Innovation and People |
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260 | (2) |
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4.6.5 Innovation and Assets |
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262 | (2) |
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4.6.6 Innovation and Culture |
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264 | (3) |
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4.6.7 Innovation and Values |
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267 | (1) |
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4.6.8 Innovation and Processes |
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268 | (1) |
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4.6.9 Innovation and Tools |
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268 | (3) |
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4.6.10 Conclusion: Ascent to Innovation: Practical Steps |
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271 | (3) |
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274 | (1) |
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4.7 Pushing Creative Ideas by Individual Engineers |
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275 | (15) |
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4.7.1 Large Organizations Seldom Innovate |
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275 | (5) |
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4.7.2 Characteristics of Innovative Engineers |
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280 | (5) |
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4.7.3 Innovation Advice to Creative Engineers |
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285 | (5) |
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290 | (1) |
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4.8 Human Diversity and Gendered Innovation |
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290 | (18) |
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290 | (2) |
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4.8.2 Shift in Gender Paradigm |
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292 | (3) |
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4.8.3 Gender Disparity and Innovation Implications |
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295 | (3) |
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4.8.4 Advancing Gendered Innovation |
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298 | (6) |
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4.8.5 Gendered Innovation Example |
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304 | (4) |
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308 | (1) |
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4.9 Cognitive Biases and Decision-Making |
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308 | (11) |
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309 | (6) |
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4.9.2 Cognitive Biases and Strategic Decisions |
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315 | (3) |
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318 | (1) |
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319 | (8) |
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Part V Creative and Innovative Case Study |
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327 | (120) |
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5.1 Introduction to Part V |
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327 | (2) |
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5.2 A Problem Seeking a Solution |
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329 | (2) |
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5.2.1 The Problem and Its Inception |
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329 | (2) |
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5.2.2 Initial Funding Effort |
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331 | (1) |
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331 | (1) |
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5.3 Gaining Deeper Insights |
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331 | (15) |
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5.3.1 The Problem and the Approach |
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332 | (2) |
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5.3.2 Main Ideas of the Proposed Work |
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334 | (2) |
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5.3.3 Measurable Project Objectives |
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336 | (1) |
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5.3.4 Basis for Predicting the Objectives |
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337 | (3) |
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5.3.5 Systems Adaptability: State-of-the-Art |
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340 | (5) |
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345 | (1) |
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346 | (42) |
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5.4.1 Project Planned Activities |
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346 | (13) |
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5.4.2 Detailed Work Package Descriptions |
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359 | (13) |
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5.4.3 Risks and Contingency Plans |
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372 | (3) |
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5.4.4 Management Structure and Procedures |
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375 | (7) |
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5.4.5 Project Participants |
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382 | (5) |
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387 | (1) |
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388 | (20) |
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388 | (1) |
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5.5.2 Identifying the DFA State-of-the-Art |
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389 | (1) |
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5.5.3 Establishing Requirements for AMISA |
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390 | (1) |
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5.5.4 Implementing a Software Support Tool |
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390 | (1) |
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5.5.5 Developing Six Pilot Projects |
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391 | (6) |
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5.5.6 Generating Deliverables |
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397 | (2) |
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5.5.7 Planning Exploitation beyond AMISA |
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399 | (1) |
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5.5.8 Disseminating Project Results |
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399 | (1) |
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5.5.9 Assessing the AMISA Project |
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400 | (2) |
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5.5.10 Consortium Meetings |
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402 | (3) |
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5.5.11 EC Summary of the Project |
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405 | (3) |
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408 | (1) |
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5.6 Architecture Options Theory |
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408 | (9) |
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5.6.1 Financial and Engineering Options |
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408 | (2) |
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5.6.2 Transaction Costs and Interface Costs |
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410 | (2) |
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5.6.3 Architecture Adaptability Value |
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412 | (1) |
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5.6.4 Design Structure Matrix |
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413 | (1) |
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5.6.5 Dynamic System Value Modeling |
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414 | (3) |
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417 | (1) |
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5.7 Architecture Options Example |
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417 | (5) |
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5.7.1 Step 1: Define the System and Its Environment |
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418 | (1) |
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5.7.2 Step 2: Decompose the System Architecture |
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419 | (1) |
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5.7.3 Step 3: Determine a Time Horizon for System Upgrade |
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419 | (3) |
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5.7 A Step 4: Determine Option Value (OV) of Each Component |
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422 | (20) |
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5.7.5 Step 5: Determine Interface Cost (IC) of Each Interface |
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426 | (1) |
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5.7.6 Step 6: Model the System by Way of Design Structure Matrix (DSM) |
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427 | (1) |
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5.7.7 Step 7: Compute Base System's AAV |
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428 | (1) |
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5.7.8 Step 8: Define Components' Exclusion Sets |
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428 | (3) |
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5.7.9 Step 9: Optimize the System Architecture (Merging) |
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431 | (3) |
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5.7.10 Step 10: Perform Sensitivity Analyses |
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434 | (4) |
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5.7.11 Step 11: Evaluate Alternative System Architectures |
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438 | (1) |
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5.7.12 Step 12: Define System Variants |
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439 | (2) |
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5.7.13 Step 13: Estimate the Optimal Upgrade Time |
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441 | (1) |
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442 | (1) |
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442 | (2) |
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444 | (3) |
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Appendix A Life Cycle Processes versus Recommended Creative Methods |
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447 | (4) |
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Appendix B Extended Laws of Technical Systems Evolution |
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451 | (18) |
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B.1 Law 1: System Convergence |
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452 | (1) |
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B.2 Laws 2 to 7: Systems Merging |
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452 | (4) |
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B.3 Law 8: Flow Conductivity |
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456 | (2) |
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B.4 Laws 9 to 14: Enhanced Coordination |
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458 | (4) |
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B.5 Law 15: Controllability |
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462 | (1) |
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463 | (1) |
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B.7 Law 17: Transition to Super System |
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463 | (2) |
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B.8 Law 18: Increasing System Completeness |
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465 | (1) |
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B.9 Law 19: Displacement of Human |
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466 | (1) |
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B.10 Law 20: Uneven System Evolution |
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466 | (1) |
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B.11 Law 21: Technology General Progress |
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467 | (2) |
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Appendix C List of Acronyms |
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469 | (6) |
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Appendix D Permissions to Use Third-Party Copyright Material |
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475 | (8) |
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475 | (1) |
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D.2 Part II: Systems Engineering |
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475 | (1) |
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D.3 Part III: Creative Methods |
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476 | (1) |
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D.4 Part IV: Promoting Innovative Culture |
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477 | (2) |
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D.5 Part V: Creative and Innovative Case Study |
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479 | (1) |
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480 | (3) |
Index |
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483 | (8) |
Wiley Series in Systems Engineering and Management |
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491 | |