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E-raamat: Preserving Complex Digital Objects

Edited by , Edited by (University of Edinburgh, UK)
  • Formaat: 432 pages
  • Ilmumisaeg: 30-Apr-2015
  • Kirjastus: Facet Publishing
  • Keel: eng
  • ISBN-13: 9781783300396
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  • Formaat: 432 pages
  • Ilmumisaeg: 30-Apr-2015
  • Kirjastus: Facet Publishing
  • Keel: eng
  • ISBN-13: 9781783300396

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This ground-breaking edited collection explores the challenges of preserving complex digital objects such as simulations, visualisations, digital art and video games. Drawing on the outputs of the JISC-funded Preservation of Complex Objects (POCOS) symposia, enhanced with specialist pathfinder solutions, this book will cover topics such as the legal and technical challenges of preservation, curation and authority, and digital archaeology. Written by international experts from a broad background of library, collecting institutions, information and computer science, and digital preservation backgrounds, this collection showcases the state of the art of the discipline and brings together stakeholder perspectives from across the preservation community. The collection is structured around six parts; 1) Why and what to preserve: creativity vs preservation; 2) The memory institution: data archival perspectives; 3) Digital preservation approaches, practices and tools; 4) Case studies; 5) A legal perspective; 6) Pathfinder conclusions. Academics and students on digital preservation, digital humanities and information management courses, and those working in preservation and collecting for memory institutions will find this a valuable read. It will also be of particular interest to computer scientists, artists, games and emulation communities, archaeologists and digital forensic scientists.

Arvustused

This collection is a valuable contribution to the digital preservation literature...it is sufficiently practical to be of use to practitioners, particularly those working in memory institutions and faced with issues of digital preservation of complex digital objects. ...a well written and a valuable resource for the preservation field. -- Against the Grain "This book is an essential resource for anyone engaged with digital preservation activities. It becomes increasingly difficult to focus purely on the preservation of simple digital objects, we have to engage with the complex because developing ICT capabilities provide us with the means to incorporate more and more complexity in the artefacts and genres we create and use. Keeping up to date with advances in digital preservation know-how is challenge enough in itself; bringing together these outputs from the POCOS meetings in a single print resource provides much needed practical assistance. " -- Online Information Review "This book is an essential resource for anyone engaged in digital preservation activities. It becomes increasingly difficult to focus purely on the preservation of simple digital objects, and we must engage with the complex because developing ICT capabilities provides us with the means to incorporate more and more complexity in the artefacts and genres we create and use." -- Online Information Review ...any information professionals working through the present-day digital revolution, as well as academics and students on information courses will find this book to be a valuable textbook and tool. It provides a much-needed pathway for anyone wanting to learn more about digital preservation. More importantly, in addition to being extremely educational, this book is actually very interesting to read. ...a landmark summary that is adequately scary but hopeful and constructive at the same time. -- Archival Issues

Foreword ix
Adam Farquhar
Preface xi
Neil Grindley
Contributors xiii
Glossary xxvii
Introduction xxxv
Janet Delve
David Anderson
Part 1 Why and what to preserve: creativity versus preservation
1(46)
1 Standing on the shoulders of heavily armed giants -- why history matters for game development
3(10)
Dan Pinchbeck
2 Archaeology versus anthropology: what can truly be preserved?
13(8)
Richard A. Bartle
3 Make or break? Concerning the value of redundancy as a creative strategy
21(10)
Simon Biggs
4 Between code and space: the challenges of preserving complex digital creativity in contemporary arts practice
31(16)
Michael Takeo Magruder
Part 2 The memory institution/data archival perspective
47(60)
5 Preservation of digital objects at the Archaeology Data Service
49(14)
Jenny Mitcham
6 Preserving games for museum collections and public display: the National Videogame Archive
63(10)
Tom Woolley
James Newman
Iain Simons
7 Bridging the gap in digital art preservation: Interdisciplinary reflections on authenticity, longevity and potential collaborations
73(18)
Perla Innocenti
8 Laying a trail of breadcrumbs -- preparing the path for preservation
91(16)
Drew Baker
David Anderson
Part 3 Digital preservation approaches, practice and tools
107(150)
Part 3.1 A good place to start: software preservation
109(2)
9 Digital preservation and curation: the danger of overlooking software
111(14)
Neil Chue Hong
10 How do I know that I have preserved software?
125(18)
Brian Matthews
Arif Shaon
Esther Conway
Part 3.2 Tools and techniques
141(2)
11 Digital preservation strategies for visualizations and simulations
143(12)
Janet Delve
Hugh Denard
William Kilbride
12 The ISDA tools: preserving 3D digital content
155(14)
Kenton McHenry
Rob Kooper
Luigi Marini
Michael Ondrejcek
Part 3.3 Metadata, paradata and documentation
167(2)
13 Ecologies of research and performance: preservation challenges in the London Charter
169(16)
Hugh Denard
14 Atangled web: metadata and problems In game preservation
185(16)
Jerome McDonough
15 Metadata for preserving computing environments
201(16)
Angela Dappert
16 Preserving games environments via TOTEM, KEEP and Bletchley Park
217(18)
Janet Delve
Dan Pinchbeck
Winfried Bergmeyer
17 Documenting the context of software art works through social theory: towards a vocabulary for context classification
235(22)
Leo Konstantelos
Part 4 Case studies
257(54)
18 The Villa of Oplontis: a `born-digital' project
259(14)
John R. Clarke
19 Preservation of complex cultural heritage objects -- a practical implementation
273(8)
Daniel Pletinckx
20 In homage of change
281(10)
Vicky Isley
Paul Smith
21 Archiving software and content in visual film effects: an insider's perspective
291(6)
Paul Charisse
22 Preserving interaction
297(14)
Daisy Abbott
Part 5 A legal perspective
311(24)
23 The impact of European copyright legislation on digital preservation activity: lessons learned from legal studies commissioned by the KEEP project
313(12)
David Anderson
24 Issues of Information security applicable to the preservation of digital objects
325(10)
Andrew Ball
Clive Billenness
Part 6 Pathfinder conclusions
335(26)
25 Pathfinder conclusions
337(24)
Janet Delve
David Anderson
Index 361
Janet Delve is co-leader of the interdisciplinary Future Proof Computing Group in the School of Creative Technologies at the University of Portsmouth. She is a member of the Digital Preservation Coalition Technology Watch Editorial Board. David Anderson is co-leader of the interdisciplinary Future Proof Computing Group at the University of Portsmouth. He is the Director of CiTECH (the Centre for Cultural and Industrial Technologies Research) in the Faculty of Creative and Cultural Industries.