|
Music Structure Analysis -- Music Information Retrieval |
|
|
|
deepGTTM-I&II: Local Boundary and Metrical Structure Analyzer Based on Deep Learning Technique |
|
|
3 | (19) |
|
|
|
|
Melody and Rhythm Through Network Visualization Techniques |
|
|
22 | (19) |
|
|
|
|
Music Generation with Relation Join |
|
|
41 | (24) |
|
|
|
|
The Framework of Copista: An OMR System for Historical Music Collection Recovery |
|
|
65 | (26) |
|
|
|
|
|
|
|
|
Sound, Motion and Gesture |
|
|
|
Recent Findings on Sound and Posture: A Position Paper |
|
|
91 | (18) |
|
|
|
|
Richard Kronland-Martinet |
|
|
Eluding the Influence of Postural Constraints on Cellists' Bowing Movements and Timbral Quality |
|
|
109 | (16) |
|
|
Richard Kronland-Martinet |
|
|
|
|
|
Eclipse: A Wearable Instrument for Performance Based Storytelling |
|
|
125 | (12) |
|
|
Music Composition, Public Spaces and Mobility |
|
|
|
Sound Interaction Design and Creation in the Context of Urban Space |
|
|
137 | (13) |
|
|
Increasing Pleasantness and Security Using 3D-Sound Design in Public Transport |
|
|
150 | (21) |
|
|
|
|
Richard Kronland-Martinet |
|
|
Computer-Supported Interactive Systems for Music Production Performance and Listening |
|
|
|
Using Pure Data for Real-Time Granular Synthesis Control Through Leap Motion |
|
|
171 | (9) |
|
|
Angkasa: A Software Tool for Spatiotemporal Granulation |
|
|
180 | (12) |
|
|
|
User Experience in an Interactive Music Virtual Reality System: An Exploratory Study |
|
|
192 | (27) |
|
|
|
|
Image/Sound Interaction -- Digital Games |
|
|
|
VORPAL: An Extensible and Flexible Middleware for Real-Time Soundtracks in Digital Games |
|
|
219 | (10) |
|
|
|
New Atlantis: Audio Experimentation in a Shared Online World |
|
|
229 | (18) |
|
|
|
|
|
Estilhaco 1 and 2: Conversations Between Sound and Image in the Context of a Solo Percussion Concert |
|
|
247 | (12) |
|
|
|
Interactive Music Production |
|
|
|
The Qualities of the Perceived Sound Forms: A Morphological Approach to Timbre Composition |
|
|
259 | (25) |
|
|
Event-Based Ubiquitous Music Interaction with MCMM: A Musical Communication Modeling Methodology |
|
|
284 | (17) |
|
|
New Digital Instruments -- Multisensory Experiences |
|
|
|
A Virtual Musical Instrument for 3D Performance with Short Gestures: Exploring Mapping Strategies with Virtual Reality |
|
|
301 | (15) |
|
|
|
|
|
Using Sound to Enhance Taste Experiences: An Overview |
|
|
316 | (15) |
|
|
|
|
|
|
Revolt and Ambivalence: Music, Torture and Absurdity in the Digital Oratorio The Refrigerator |
|
|
331 | (16) |
|
|
Dynamic Mapping Strategies Using Content-Based Classification: A Proposed Method for an Augmented Instrument |
|
|
347 | (10) |
|
|
|
Prynth: A Framework for Self-contained Digital Music Instruments |
|
|
357 | (14) |
|
|
Author Index |
|
371 | |